Immortals Fenyx Rising - Myths of the Eastern Realm is part of the Immortals Fenyx Rising Season Pass, which also includes two other story arcs, Immortals Fenyx Rising - A New God and Immortals Fenyx Rising - The Lost Gods. Is DLC 2 part of the Season Pass? Can I purchase it as a standalone? How much does it cost? Immortals Fenyx Rising - Myths of the Eastern Realm will release on PS5, PS4, Xbox Series X|S, Xbox One, Stadia, PC, Switch and Amazon Luna on March 25th. When will DLC 2 be released? On which platforms? It is possible to launch this DLC at any point in your Immortals Fenyx Rising experience via the game’s menu. We chose to call it by its Romanised name of “Jian” instead of sword, as this was one aspect of Chinese history we wanted to highlight. Unlike the Japanese Katana, a Jian is similar to the European sword: double-edged as opposed to having a flat blade on one side, and it’s straight, not curved. He struggles with doing what he believes is expected of him versus what he believes is the right thing, and Ku helps him find his way.Ī Jian is a Chinese sword, iconic to many martial arts novels and films. Gong Gong is still reeling from his defeat and the subsequent catastrophe following a war he instigated, and he’s been trying to find a way to prove his worthiness to continue bearing his clan’s legacy to his ancestors. The Flames are eternal and burn hotter than anything else in the universe. He is the rightful owner and current bearer of the Flames of Yan DI, an heirloom that grants the leader of the Yan clan their power and station. As a result, she is slightly overprotective of Ku in the beginning, as she’s afraid to send another human off to meet an uncertain fate. After she failed to save humankind from the fractured sky, called the Scar, she made it her mission to restore them back to their original form. Nuwa is a goddess, the creator of humanity and all life on Earth. The earliest concept did not come from them, but they helped shape the vision, with their expertise on Chinese culture and mythology. The text describes the geography, plants and animals of Ancient China in fantastical and mythic terms, as well as most monsters, myths and names you will come across while playing Myths of the Eastern Realm.Ī group of writers from Beijing Film Academy, specialized in bringing non-canonical aspects of the early Chinese mythology to popular media, also provided support and feedback, from conception stages to the Beta phase. Our teams referred to “Classic of Mountains and Seas” (Shan Hai Jing), a Chinese classic text without narrative, whose origins go way back to the Han dynasty and its author remains unknown to this day. Collectively, we saw this as an opportunity to broaden Chengdu’s portfolio in working on a Chinese-themed production. The opportunity arose as Chengdu had already spent a decent amount of time in collaboration with Quebec on multiple projects related to Immortals Fenyx Rising in the past year. In addition to our producer Tu Yang, the team was led by the direction of our Associate Game Director Jiang An Qi (John) and our Art Director Li Qing from Ubisoft Chengdu. The reasoning behind this was that the human clans would emerge and take inspiration from buildings designed by the Gods, which reflects in their architecture. The major inspiration for the look and feel of the regions leaned into Qin and Han dynasties histories, transferred and depicted in-game. Historically speaking, the events take place well before the Qin Dynasty. You will be able to discover myths surrounding the creation of the world, as well as associated myths from the perspective of Nuwa and Gong Gong, a warlord whose insurrection against the emperor of Heaven sparked a great war and lead to catastrophe. So, for us, the question wasn’t just “how” do we tell the story, but “what” story are we telling exactly? This is why the myth of Nuwa Mends the Heavens spoke to us it took place in a simpler time of myth of a young Earth and Heaven with a heroic structure, and we saw it as a jumping-on point. What we gleaned from overarching narratives is mostly pieced together from various sources and multiple, sometimes conflicting, interpretations. Unlike Greek mythology, which has been included throughout pop culture, Chinese mythology, lacks a canon. Choosing to base this DLC in the earlier Age of Myth granted enough freedom for these stories to be reinterpreted, while still honoring the key foundations of these tales. This Age then led to the Age of Heroes, with more grounded stories, and tied to the historiography of Chinese history. Chinese mythology can be divided into two periods: the first is the Age of Myths, where events and individuals are more idealized and abstracted.
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